Rennaisance?
v1.0 25 Sep 92
THE END IS NEAR
We've come a long way, in this review of the events in the life of the
Apple II computer and those who have helped shape and direct its course.
My Flux Capacitor card has just about exhausted its capacity for, er,
fluxing, and I've run into a wall that did not stop Marty McFly in his
time-travelling adventures: The future. Although I could create any future
I wish to in my own fertile imagination, the events yet to come are no
more clear to me than to anyone else who wants to try their hand at
prognostication. But one word does come to mind: Renaissance.
Webster's Dictionary defines it as "a movement or period of vigorous artistic and
intellectual activity; rebirth, revival". I believe this word accurately
reflects the current level of activity in the Apple II world outside of
Apple, Inc. In order to take a look at why I believe this to be true, and
at what might be in store for this computer, let's start by reviewing in
brief what we've already covered.
OVERVIEW OF APPLE II HISTORY
(THE BIG PICTURE)
Back when Apple Computer, Inc. got its start, it was just one small part
of the rapidly growing field of consumer-oriented uses of the new
microprocessor technology. It was not the first computer available for
home use, and some might argue that it was not the best for its time,
either. But it did have an openness in design that made it possible (for
those who were excited about exploring the digital unknown) to "boldly go
where no one has gone before". Unbeknownst to these early Apple II
enthusiasts, their computer did not necessarily have the same affection in
the hearts of those who ran Apple Computer at the time.
The problems at Apple Computer in the two years after the release of the
Apple II were not particularly unique to that company. They were suffering
from the growth pains that can happen to any company that suddenly finds
itself with a blockbuster product on its hands. There is a sudden influx
of cash (which is a heady experience in itself), a demand for greater
levels of production for the product, and the problems associated with
trying to meet that demand. These difficulties were part of what bogged
down MITS, maker of the Altair 8800, when demand for their computer far
surpassed all their expectations.
It has become somewhat of an expectation in the minds of the American
consumer that if a company has a product that is sold in a store,
advertised in national magazines, and is professionally designed, that it
must then be a "big company". When you as a consumer are dealing with this
mythical large company, you expect that they have managers and employees
who know exactly what is going on at all times, have a clear business plan
for the future, and are firmly in control of all aspects of the product.
When the consumer becomes strongly attached to that product (develops a
"brand loyalty" of sorts), sometimes that loyalty artificially inflates
the abilities of the company that made it, and of its employees, to a
status of expectations that no one can really meet.
A business-oriented
purchaser of an Apple II just might have had his confidence shaken a bit
if he had known, for instance, that one of the first activities of the
founders and early employees of Apple when they moved out of Jobs' garage
and into a real office was to play games with the office telephones. Was
this sort of behavior an indication that the Apple II was a piece of junk?
Not at all; but it does highlight one problem that could not be quickly
overcome at the time, and that is the one of maturity and experience.
Steve Wozniak Relation
Steve Wozniak was brilliant in his design of the Apple II;
Steve Jobs was
outstanding in his insistence on a quality appearance for the finished
product; and all the others that made contributions in terms of hardware
and software for this first all-in-one home computer did a top-notch job
as well.
But without the experienced help that Apple's founders got from
Mike Markkula and Mike Scott, the company would likely have drowned in its
own success.
Starting a business with a successful product is not that
hard; what is difficult is maintaining that business after it gets going.
Not only do you have the problems of meeting growing consumer demand, but
in the case of a technologically complex device like a computer, you have
more mundane things to do.
You have to do customer support involving items
that were clearly spelled out in manual (which the owner likely did not
read), as well as for problems that could not be anticipated in advance.
And as more computers are sold, there are more people that may need
technical assistance.
This was not something that only Apple had trouble
with; every small company that began to sell microcomputers had these same
problems. Although Apple could well have done things better, the help
provided by those Apple executives who were experienced in business helped
them survive the first few years.
The next hurdle that Apple had to overcome was what they should do for an
encore. Sure, the Apple II was a success, and the introduction of the Disk
II drive together with solid application software like VisiCalc ensured
that they would do well for a while. But up to this time in the
microcomputer industry, no other machine had survived much beyond two to
three years.
At that point in the typical life of a computer, it has
usually been surpassed by more advanced technology that does more for the
same or lower cost. If Apple were satisfied to be a single-product company,
that would be fine; but the people running the company wanted it to
survive and flourish. Consequently, the push was begun to establish both
short term and long term goals for future products.
In the short term, the
Apple III was designed to be a stop-gap machine until their long term
goals could be achieved. It was unthinkable that the Apple II could
possibly last much beyond six to twelve more months, and so they put
considerable effort into creating something they thought would be better
than an Apple II, something that would be more suitable for a business
type of environment. As has been discussed before, this new computer was
built with the capability of running Apple II software, so customers would
have something they could do with it until an adequate supply of Apple
III-specific software became available.
But the problems of growth pains
and inadequate quality control killed the Apple III, in spite of Apple's
best efforts to overcome their false start. Meanwhile, the Apple II Plus
continued to grow by leaps and bounds, ignoring the expectations of those
within the company.
Apple's long-term goal was to get a radically new computer platform
designed and into production, something that would be as much ahead of the
Apple II and III as those computers were ahead of what came before them.
The Lisa project (and later the Macintosh) were what executives at Apple
really believed would be the future of the company. Certainly, with all
the power and ease of use that these computers would promise, why would
anyone want to still own an Apple II, or anything else?
In actuality, it
was probably the failure of the Apple III and the continued successful
growth of the Apple II that made a major contribution to the slow start
the Lisa and Macintosh had. Combined with that factor was the very high
cost of the Lisa, and the limited capability of the first Macs (with only
128K of RAM, there wasn't much you could do before you ran out of memory).
All this time, the Apple II had developed its own perpetual motion machine
that not even Apple's neglect could halt. More Apple II computers in the
home, school, and workplace meant more available customers for the
fledgling software industry that provided fuel for these machines to run.
And a software company, though also liable for the technical support
issues that affected hardware manufacturers, was extremely easy to start
out of a living room.
Just write a program, package it, put a few ads in
magazines, and wait for the orders to come pouring in. Though few did as
well as VisiCalc, the growth of that company is an example of the
potential that software authors could achieve, given the right
circumstances.
Champions of the Apple II within the company still managed to upgrade the
product when they were given enough leeway.
The Apple IIe and IIc, with better graphics and expanded memory were products of this type of
advancement. Those computers did not go very far in covering new territory;
in fact, the major justification in the minds of Apple executives was that
miniaturization made it less expensive to produce a machine that worked
only incrementally better than the original Apple II, primarily adding
features that most people were adding to the II Plus (upper/lowercase
display and keyboard, and extra memory). Eventually, they allowed a true
advancement in the form of the Apple IIGS, which held ties to the past by
being compatible with old software and some hardware, and to the future by
providing a whole new level of graphics, sound, and memory expansion
capability.
Where as the Apple IIe was not necessarily a better computer
than the first Apple II or the original IBM PC, the Apple IIGS was clearly
a considerable step forward. Unfortunately, the IIGS was hindered from the
start, not necessarily by blatantly obstructive efforts within the company,
but more from the lack of corporate interest that had plagued the Apple II
line since the Apple III had first been conceived.
By the time the IIGS
came to be, Apple's corporate mindset (the beliefs that many in the
company held as absolute truth) was that the Macintosh and its descendants
definitely were the true future of the company. Consequently, it was
difficult to get anyone to commit to making a realistic effort to promote
and advertise the IIGS for the purposes where it would be best suited.
There appeared to be a paranoia that a successful Apple II of any kind
would cause Mac sales to suffer.
Taken out of the active
upgrade-support-upgrade loop, the IIGS made most of its advancements
through the less-tangible system software development that was done for
it. When the IIGS was first released, it was not much more able to do
modern "desktop" computing (the graphic user interface) than was the first
128K Macintosh; it was primarily a larger, fancier IIe. But with the
maturing of its system software, and active work by outside developers,
the IIGS eventually has come into its own with a solid, mature operating
system, and the ability to do many of the tasks for which people are
buying other computers (not necessarily Macintosh).
By mid-1992 there was a further decrease in the amount of energy allocated
within Apple for enhancements to the IIGS. It was decided to change the
Apple II Business Unit (the section within Apple that concentrated on that
computer) into a "Continuing Engineering Unit".
The purpose of this group
would be to maintain support and make small improvements for the existing
Apple II and IIGS user base, but not to undertake any other major projects
for either platform. Although the Apple IIe and IIGS are still being
produced and sold at the time of this writing, it seems only a matter of
time before their sales drop below the level where Apple can justify
continuing to offer them.
SO WHO IS TO BLAME?
Let's take a look at the various major personalities at Apple that have
had a major role in events there over the past fifteen years, and see how
they affected the current state of affairs in regards to the Apple II. Now,
bear in mind that what I write here is not a result of time spent
personally talking with these people; they have already had others
interview them many times over the years about the same topics, and what
they have wanted to say has likely been said. Here I will summarize what
has been written about them, and attempt to draw some conclusions.
Obviously, once I leave the Kingdom Of Factual Reporting and enter the
Land Of Commentary, there is a chance that the judgments I may make are
not valid. I don't have an axe to grind against anyone, and it is not my
intention to place blame squarely with any one person.
Like any large
company, Apple Computer is a collection of many different people's
opinions, attitudes, and prejudices. The sentiments you could get from
talking to one person may be entirely different from those heard in
talking with another. With that disclaimer out of the way, let's begin.
First of all, consider Steve Jobs. In the eyes of many Apple II users, he
is the quintessential villain, obstructing Apple II progress at every turn
in favor of his baby, the Mac. Many things have been written about Jobs
over the years, discussing his temperament and lack of love towards the
Apple II. If accurate, these impressions could be summarized by saying
that it appears Jobs was primarily a visionary, and was enamored of making
Apple Computer a success and a Fortune 500 company (which he did, in the
shortest period of time in business history).
He was also a big fan of the
newest, the best, and the most interesting technology available; the older
stuff was just a yawn after it was released (this includes even the Mac,
which eventually lost its shine for him as he wanted Apple to build
something even better).
He had an enthusiasm for the projects that looked
like a good hack (this is what attracted him to
Wozniak in the first
place), and seemed to disdain anyone that did not wholeheartedly share his
zeal. His problems tended to stem from the same things that gave him his
strength: The single-mindedness of purpose was obnoxious to someone who
was interested in upgrading older technology, like the Apple II (why waste
the time working with something old like that when you could be spending
your time working with something new and exciting like Macintosh?)
His
excitement about a pet project also tended to cause him to give out
details about new projects when they should best be kept secret.
Undoubtedly, Jobs played a strong role in the development of the mindset
at Apple that the Apple II was "okay", but it was not something to waste
much of your time with. In this way of thinking, it was much better to be
doing the "right thing" and to work with the Apple III or Lisa or
Macintosh team.
What about Steve Wozniak? Although very good in the technical department
of hardware and software design, he was not of a temperament to
participate in office politics. Although he may have disagreed with the
ways in which Jobs or others at Apple ran things, he did not have the
business experience that let him feel qualified to counter their decisions
with sufficient force to get things done his way.
He just wanted to design
and build things, and so he tended to work at that which he did best. When
he had his opportunity, he left the company for a sabbatical in 1981, and
then later returned to work on whatever else happened to interest him. But
since he was involved in of the initial work on the Apple IIGS, he has not
done much at Apple to champion the cause of the Apple II.
John Sculley, the former vice-president of PepsiCo that Jobs brought in to
run the company after the departure of Mike Markkula, has little better a
reputation with the Apple II community than does
Steve Jobs. This may be
because of his position at the head of the company that has been
practicing passive euthanasia on the Apple II for years, or perhaps
because people have gotten the idea that he likes to tell them what they
want to hear, but does not make any substantial efforts to carry the Apple
II forward.
On the plus side, Sculley appears to be practical and a good
businessman. He is clearly able to take advantage of the opportunities
presented to him, and to promote what he feels to be best for the company.
He started out at Apple with little experience in the technical areas that
would be best suited for such a company, and had his rough times in trying
to find his place. He was considerably influenced by Jobs during his early
months at Apple, and this likely extended to the lack of enthusiasm
towards the Apple II. Even after he realized the need to pull rank and to
exclude Jobs from any influential role at Apple, it not because he
repented and wanted to champion the Apple II, but rather because Apple
needed stability at the helm.
As a company, Apple has felt that its business goals needed to be in a
direction that did not put a great emphasis on the Apple II or IIGS
computer. As the rest of the world advanced, digitally speaking, so also
Apple needed to advance; it needed to make better, more capable, and more
powerful computers for less money.
The contention (whether true or not)
was that the Apple II simply did not have the "horsepower" to handle the
higher powered applications that computer users of the late 1980's and
early 1990's demanded.
As future advances are made in available technology,
this will mean that even machines like the most advanced Macintosh II will
eventually be surpassed by a newer generation platform (possibly the
PowerPC project that Apple and IBM are jointly working on through their Kaleida company).
But as progress continues, Apple has also learned that
it cannot abandon its established user base, destroying the investment
that people have made in a computer by making it obsolete. If nothing else,
the vocal complaints made over the years by the Apple II community have
taught them that lesson. Chris Espinosa, one of Apple's employees from the
early days, was quoted in the March 9th, 1992 issue of InfoWorld as saying,
"We're not going to do to the Macintosh what we did to the Apple II."[1]
At the time of this writing, the Mac has achieved a degree of acceptance
in the business marketplace, and this credibility would be hurt badly if
they began to ignore the Mac in favor of yet another, more exciting
computer.
One factor that has contributed significantly over the years to the
apparent inconsistency over the way that Apple has handled much of what it
does (not just the Apple II) is the frequency of change within the company.
This change leads to different people with different ideas taking over
projects that were begun by others. Tom Weishaar has said on more than one
occasion, "[There is] this vision of Apple as an organism with a brain ...
that's [not] a correct metaphor.
Like any large organization, what it does
is based on politics, and how many votes there are; [also,] the employees
turn over every three years."[2] Apple has undergone many reorganizations
since it started business, as it has had to handle its phenomenal growth.
Usually those changes took place in response to things not going well (such
as with the Apple III), but sometimes it was done in an attempt to
streamline operations and make things run more smoothly.[3]
A consequence
of this change has been that as old people leave and new ones take their
places, there is a natural desire to modify things that the old crew was
doing. Thus we have events like:
— Apple allowing the Apple Pugetsound Program Library Exchange to form the
Apple Programmers and Developers Association (Apple allowing A.P.P.L.E. to
form APDA, if you prefer the short version), and then taking it back from
them several years later.
Apple spinning off their application software division (AppleWorks and Mac
products) to a separate company, Claris (with the purpose of being less
competitive as a computer manufacturer with third-party software
developers), and then later buying back Claris to bring it back under
corporate control.
WHAT COULD HAVE BEEN DONE DIFFERENTLY?
Second-guessing events of the past is easy; we see what was done, and can
say with presumed authority, "Well, if I had been running things, I would
have done it like this!" At the time these decisions were made (or not
made, as the case may be), the correct path to the future was still as
muddy as it is today. Nevertheless, if I can make some idealistic
statements, these are my thoughts on "what might have been."
ACCEPTANCE.
Apple should have simply accepted the desire of the public for
the Apple II computer, and responded by promoting it actively. This could
have been done along with its promotions of the Apple III, and later the
Mac.
When the Apple IIe was riding the high tide of popularity
in December
1984, Apple should have capitalized on that, and redoubled the advertising
for that computer. Increased sales and profit would still have been good
for the company, whether or not it came from Macintosh sales.
REALISM.
Apple should have been realistic instead of religiously
idealistic. Job's visionary approach to Macintosh as a product that
would change the world was clearly not reflected in its early sales.
A company lives on its sales, regardless of whether or not what it
is selling happens to fit with its current philosophy.
The attitude should not be one
that insists to the customer that this is what you want to buy, but to
provide him with available choices and see what sells. If the Macintosh
was going to be as "insanely great" as Jobs and the rest of the Mac team
believed, it would eventually pick up steam and start selling, without
having to ignore the already-successful Apple II.
ENHANCEMENT.
The products sold by Apple should have been upgraded
according to the success they showed. As Macintosh sales began to increase,
advancing the machine to a larger memory size and more capabilities is
perfectly reasonable. In the same way, the Apple II should have had
opportunities given to it in proportion to the income it produced for the
company. For example, at one time a notebook-sized Apple II (or IIGS)
could have done extremely well, especially if it had been bundled with
good general purpose software like AppleWorks.
The IIc and IIc Plus were
good starts, but things stopped there. The IBM clone market has shown that
there is a place for a notebook-sized computer with lots of memory,
built-in hard disks, and color LCD screens.
A flat screen monitor could
have been available for the Apple II as far back as 1985, had Apple been
interested in developing it.
OUTSIDE EXPANSION.
Even if Apple chose not to upgrade the Apple II
themselves, the technology could have been licensed to someone else who
was interested in pushing the machine to the limit. Even if these licensed
Apple II products competed a bit with the Mac, it would also be competing
with computers made by other companies.
Furthermore, the larger the market
share, the more people are aware of your product, which can stimulate
future sales. And after all, license fees paid for use of Apple II
technology would still generate income, with little effort on Apple's
part.
ACTIVE RUMOR CONTROL.
For years the rumors have been flying on a fairly
regular cycle that claim that the Apple II has been or will be shortly
discontinued. When a political candidate has something untrue said about
him, he makes a quick and decisive effort to counter that gossip; it can
be very damaging to his current image and future credibility if he lets it
go unchallenged.
Instead of making it very clear that the Apple II was not
being terminated, Apple seemed to usually ignore such statements. Since a
lack of denial is often taken as confirmation, this has led to many Apple
II users and developers leaving this computer and going on to something
else, often the IBM PC and clones. Decreased developers means less new and
upgraded software, which prompts current users to also move to a different
computer, leading to smaller sales of existing software, which starts the
whole cycle over. Even "authorized" Apple dealers have been known to spout
off that same old tired rumor, because they heard it from "someone in the
company who knows". Official announcements from the company that strongly
denied any discontinuation of the Apple II might have helped stop that
cycle.
WHERE DOES THE APPLE II STAND TODAY:
THE BAD NEWS
EDUCATION. Although the Apple II continues to have the largest installed
user base of any computer in schools below the college level, it is
rapidly being overtaken by the onslaught of less expensive MS-DOS clones.
On top of this, Apple has given up on its strong support of the Apple II
at the school level in the same way it has done so at the consumer level.
Apple encourages schools to purchase Macintosh computers when they want to
add to or replace their existing machines.
This is demonstrated by Apple
in their ads; one example that appeared in inCider/A+ during 1991 showed
two students in a computer lab. One was sitting in front of an Apple IIe,
and the other was at a Macintosh LC. The Mac LC had an attractive color
screen with graphics, where the Apple IIe had a pitiful-looking black and
white 40-column text menu displayed. If you were looking at which computer
to buy, which one would you choose? (Notice that although the Macintosh LC
is now one of the best selling Apple computers to educational
institutions, the best selling peripheral for the Mac LC is the Apple IIe
card).
DECLINING SUPPORT. The Apple II support market, both hardware and software
is not dead, but neither is it robust and thriving. Companies making
products that work with the Apple II are often finding it difficult to
continue in business without making unpopular decisions. With flat or
falling sales, they have had to either expand their coverage to other
computer platforms, or face possible failure as a company.
One example of this change is Applied Engineering. For years they were
prolific producers of hardware add-ons for the Apple II and IIGS, and
often they had a large percentage of the total advertising pages in Apple
II magazines. Their early ads touted AE as Apple II experts, "because
that's all we do". Not only has AE begun making and selling peripherals
for the Macintosh line, but they have also made the unpopular decision to
begin providing technical for their Apple II line through a 900-number
toll phone line. At the time of this writing, Macintosh users are not
required to pay charges over and above long distance just to get technical
support.
Beagle Bros, also a long time Apple II supporter in the software arena,
has also taken flack, but perhaps more unjustly than Applied Engineering.
They worked hard during 1991 in developing an integrated software product
(BeagleWorks) for the Macintosh, and temporarily scaled back their Apple
II support during the last days prior to the release of that new product.
The reason? Apple II products simply were not selling at a rate high
enough to meet overhead. In Beagle's defense, they have not just left
their Apple II user base dangling. Not only have they released many of
their older software products to online services for free distribution (rather
than just letting them disappear), but they have also turned over further
sales and development for the Apple II market to Quality Computers.
Quality, already a well-established Apple II mail-order company, has begun
releasing new products under the Beagle name, ensuring that they will
continue to be available and upgraded.
MAGAZINES ARE FALTERING.
Unlike the old days when there were several
magazines that catered to the Apple II market, there are just two glossy
publications left: inCider/A+, and GS+ magazine. The latter is available
only by subscription (you won't find it on the newsstand), and the former
has been slowing shrinking in size, due to decreased advertising revenues
and problems that some vendors are having in paying for the space they've
already purchased. Newsletter-style publications like A2-Central and the
National AppleWorks User Group are surviving, but they do not depend on
advertising revenue to continue publication.
APPLE DEALER APATHY. Many of Apple's authorized dealers have picked up on
Apple's corporate indifference to any advancement of the Apple II, and are
themselves ignoring it. There are exceptions, but the general rule is that
an Apple Dealer is not knowledgeable about the Apple IIe or IIGS and will
not likely offer the IIGS as a solution for customer seeking a computer
for a particular need.
Some of this also has to do with the bottom line:
The markup (profit margin) for an Apple IIe or IIGS is not as high as it
can be with a Macintosh product, so there is less financial incentive to
move those older products. In some cases, there is even a decreased
technical knowledge about the Apple II by the very dealers that are
supposed to be able to repair them.
READ MY LIPS: NO NEW CPU'S.
A planned upgrade to the Apple IIGS that was
to be announced at or soon after the 1991 KansasFest was killed at the
last minute. This change, which admittedly would not have been a major
upgrade, would have still provided in a bundled form many of the features
that customers buying a IIGS need in order to get anything useful done (beyond
simple IIe emulation).
The improved IIGS was to have more memory, a hard
drive (built-in, as is done on many MS-DOS machines these days), and
possibly a built-in SuperDrive (which is capable of reading 3.5 inch
MS-DOS disks). No reason for the cancellation was ever given; since it was
never officially announced, the new IIGS CPU never officially existed
anyway. ("We do not comment on unannounced products" is the established
party line). The only public announcement Apple has made was that there
would not be any new Apple II released beyond the IIe card for the Mac LC.
WHERE DOES THE APPLE II STAND TODAY:
THE GOOD NEWS
With all this going against it, what possible good could there be to say
about the current state of affairs regarding the Apple IIe and IIGS
computer? Surprisingly, there are several things.
APPLE II SUPPORT CONTINUES. Although Apple has indicated that we should
not expect to see any new Apple II CPU's released, they have also promised
that they would continue to support the existing Apple II user base with
hardware and software upgrades that will keep these computers useful.
Products they have released that show they've kept this promise include:
GS/OS System 6.0, which offers many features similar to Macintosh's System
7 package, as well as providing tighter compatibility between theROM 01
and ROM 03 IIGS computer.
The Apple II Continuing Engineering Unit has
even gone so far as to announce System 6.0.1 for late 1992 or early 1993,
coinciding with the planned release of the Apple II Ethernet card.
This
system update will include bug fixes, support for the
Ethernet card, and
possibly an MS-DOS FST, making it possible to read (and later an update to
write) files from MS-DOS disks using a IIGS.
ProDOS 8 v2.0.1, which offers Apple IIe and IIc users the capability of
attaching large disk devices (such as hard drives with more than two
partitions) to a card in a single slot.
HyperCard IIGS v1.1, an upgrade that includes more of the features found
in the latest Mac version of HyperCard.
SuperDrive Card, a hardware add-on the makes it possible to use the
higher-density (1.44 MB) 3.5 disks on the IIe and IIGS, and (if the proper
conversion software becomes available) access to MS-DOS disks.
Video Overlay Card, making possible multimedia computing on the IIGS that
combines standard video signals with computer compatible video signals.
Ethernet Card (release date mentioned above), which will make it possible
to attach an Apple II to this non-Apple version of a networking
environment.
A DEDICATED CORE OF THIRD PARTY SUPPORTERS.
There are still many small
individual programmers and hardware hackers who are devoted to the Apple
II. They enjoy using this computer platform, and want to make new
technology and programming techniques available for other Apple II users.
They continue to provide products that larger companies (who must have
large returns on their development investment) cannot afford to produce
for the Apple II. The risk is that small one- or two-man companies may not
be able to grow enough to ensure long-term support for their products.
Also, some of the smaller companies cannot afford to work full-time on the
Apple II and must have a "real" job to support their part-time activities.
Companies and/or products that fit into this category include:
Procyon, which has come out with a Unix-like multitasking environment for
the IIGS called GNO/ME. (Multitasking means that the computer is doing two
things at once. "Unix" is a multitasking environment that has been in use
on mainframes for years).
JEM Software, Kingwood Micro Software, and Beagle Bros/Quality Computers
all produce AppleWorks enhancements and add-ons.
Seven Hills Software has several high quality IIGS products for the
serious user, including a desktop publishing package, a font editor, disk
utilities, drivers to make use of high quality output printers, and more.
Vitesse, Inc. offers a GS/OS-based package of hard disk management
utilities, as well as a IIGS printer driver for the better printers.
Resource Central, a publisher, provides news, products, and technical
support for the Apple II family, as well as helping sponsor continued
technical education events ("KansasFest") each year.
The Apple II support
that comes directly from Apple through APDA (the Apple Programmers and
Developers Association) has now been turned over to Resource Central.
plus many more that I don't have room to mention here.
USER GROUPS.
Just as in the beginning of the Apple II era, these groups
still exist to provide the support for Apple II users that Apple and their
authorized dealers cannot (or will not) provide. They give a sense of
community and comradry that can keep a new user (or semi-experienced user)
from abandoning the II in frustration, with the oft-mistaken notion that
the grass will be greener on the MS-DOS or Mac side. Apple recognizes this
and does provide many resources for Apple User Groups (but still tends to
give much of its attention to the Mac side of things).
A NEW ERA OF SOFTWARE QUALITY. Since there are no longer a large number of
companies writing software for the Apple II series, we have come full
circle. In the early days, most of the available software came from
amateur authors, and the best of it was distributed by fledgling software
companies through computer stores and magazine advertising.
Today, much
newer software, especially for the Apple IIGS, is coming from the same
source: Amateur authors. Instead of being sold through stores or ads, much
of this comes via online services through the Shareware method, or via
mail-order houses. Some companies, like Quality Computers, are also
directing sales of the best programs, becoming a blend of software
publisher and distributor. Although the days of becoming a millionaire
through selling a blockbuster Apple II program have probably passed
forever, it is still possible to do fairly well as an author.
A LARGE LIBRARY OF AVAILABLE SOFTWARE.
The Apple II has fifteen years of
software available, and much of the best of the old programs are available
for bargain prices via private sales, or free for downloading from online
services.
WHAT SHOULD WE DO NOW?
If it is true that the sun is slowly setting on the age of Apple II
computing, is there any point in hanging on any longer? Yes, indeed! First
of all, if you own an Apple II computer, you have a platform that is
extremely mature and well known.
Unlike the IBM clones, who are evolving
so fast that software cannot keep up with them, the 6502, 65c02, and 65816
have been around in one form or another for a long time.
People who write
software for the Apple II or IIGS know exactly how to make it do what they
want it to do, and they can do it well. The Apple IIGS, though released
back in 1986, is just now coming into its full maturity, and some very
high quality software is being released for it.
This software can make it
possible to use hardware (such as large capacity hard disks, optical
scanners, tape drives, touch windows, and much more) that has been made
"respectable" in the IBM or Mac world, and is now available for reasonable
prices to work on an Apple II.
The disadvantage faced by the IBM user is
that mature 386 software will never exist; the 486 and its descendants
will be the center of attention before that can happen. The 486 will
likely suffer the same fate. Software on those machines simply cannot keep
up with hardware when it changes so rapidly.
The stale "growth" of the IIGS may actually have been to its advantage!
So then, how do you handle the feelings of envy you may get from scanning
through the magazine racks, viewing all the lovely things you can buy for
one of those computers?
How is it possible to not be angry at Apple for
what "they've" done to your favorite computer?
Here are some suggestions:
TAKE THINGS LESS SERIOUSLY.
After all, IT'S JUST A COMPUTER.
People who
got very upset with Chevrolet for discontinuing their classic Chevelle
Malibu had far too much of an emotional investment in the car. A computer,
like a car, will not love you back, no matter how much time and devotion
you put into it. If you view it as a tool, then do what a carpenter does:
He continues to use his hammer, saw, and screwdrivers for as long as they
remain useful to him. He does not go out each year and buy the next model
of hammer, just because it has a few more features than the old one did.
Furthermore, make a decision to not let yourself become upset with Apple
or with Apple dealers who are not interested in promoting the Apple II or
IIGS. From their point of view, they are trying to make a living. As
mentioned above, they don't have much of a profit margin on the Apple II,
and they have to pay the rent, their employees, and feed their kids.
Apple
could possibly change this by dropping dealer cost for the IIGS, but that
would drop Apple's profit margin, and make them even less interested in
continuing to produce the IIe or IIGS. Resolve to emotionally divorce
yourself from Apple and what it will or will not do. Time has shown that
we can't make them change their attitudes, so why get ulcers over it?
LOWER YOUR EXPECTATIONS. This sounds rather defeatist, but it has a
positive reason. If you don't expect anything new from Apple or Apple
dealers, you won't be disappointed when your expectations are correct (that
is, when nothing happens). Even if they never release another piece of
hardware or system software for the Apple II or IIGS, they have provided
us with tools that can be used for years to keep our hardware and software
investment useful.
IGNORE THE RUMORS,
both those about Apple releasing a new version of the
Apple II (they have publicly said that this will not happen), and those
about it being discontinued.
Since the early 1980's there have been
repeated rumors that the Apple II was just about to be killed, and it has
never yet come to pass. Undoubtedly, it will happen some day. But even if
the announcement were made this week, would that really have an effect on
what you do with your computer?
If you are using it for word processing,
or desktop publishing, or home finances, and it still works, is the End Of
The Apple II really that big a deal?
There are still a large number of
people in this country that are using Apple II Plus computers on a daily
basis, because that is all the computer they have found that they need.
They are not suffering because they cannot run a desktop publishing
program like Publish-It! or Graphic Writer, or a font enhancer like
Pointless; it is just not much of a priority with them.
Dean Esmay, chief
sysop on GEnie's A2 Roundtable, put it well when he stated the following:
"The bandits in the Apple II division have always done their best to bring
the machine to its ultimate limits and past them, despite the idiot
marketing and the high corporate officials, [whose actions] those guys
couldn't do anything about.
They've given us all they could to take the
machine to its furthest abilities. If the higher ups decide to drop it now
that's not going to change much of anything for any of us.
Look at the
Apple III. That thing sold barely 100,000 units before being discontinued
and there are still people using it, still companies out there supporting
it.
Up to [1989 or so] there were people still writing software for it,
and at that time the machine had been discontinued for at least five years.
And with only 100,000 or so ever sold! There are at least fifteen times
that many IIGS systems, and at least thirty times that many IIe/IIc
systems, not even counting the clones. And a lot more software already
available."[1] The IIe, IIc, and IIGS should be useful for a long time yet.
Now, if you are a major computer game aficionado, it may bother you that
there are no longer a large number of games being released for the Apple
II or IIGS. There are still some new games being released for the IIGS,
and the quality seems to be better than ever. If that is not enough for
you, though, perhaps you would be happier with a Nintendo (oops! I mean
the Super Nintendo, which is incompatible with cartridges for the old
Nintendo. No, wait; the Ultra Nintendo, with 32 bit graphics and seventeen
joystick modes and...). Just remember, any game machine or computer will
be obsolete someday by the next advancement in home entertainment.
FIND AND HELP NEW USERS.
Another area where local Apple II user groups can
meet a need is in the growing number of people who are new owners of used
Apple II equipment. Because there are many who have jumped the Apple II
ship for the MS-DOS or Mac world, there are quite a few Apple II, II Plus, IIe, IIc, and IIGS computers that appear on the used market at bargain
prices. The prices on these used computers are often low enough that an
interested person can justify buying one just to try it out ($200 compared
to $1200 makes it as affordable as a VCR). If it was interested in
providing such a service, an Apple II user group could place small ads (perhaps
in the classified sections of a newspaper or home shopper circular) to
tell any new Apple II owners in the community that knowledgeable people
are available to help them.
If they felt so inclined, user groups could even act as buying and selling
coordinators for used Apple II hardware and software. This could make it
easier both for those trying to sell used equipment, as well as for those
looking to buy such equipment. This would require a higher level of
volunteer time in these groups, but has the potential of stimulating a
growth of membership.
CONCLUSION: ENJOY YOURSELF!
The current era of Apple II computing has the potential of being as
exciting as the original days, when every new program was a discovery in
learning more about the machine. As a community, Apple II users need to
determine the direction of their own future, since Apple Computer, Inc.
will not likely be putting much energy into that area.
In 1977, the major
sources of hardware and software were not from computer stores or Apple
itself, but rather from the users. In a sense, that is also true today.
The days of making a million dollars writing software for this machine are
probably long past, but there are still many hackers out there who can
write new and useful programs that will maintain our hardware investment.
These authors can distribute their products as shareware through major
online services, or possibly as a commercial program through one of the
few remaining Apple II software distributors (such as Quality Computers),
or through one of the small companies mentioned above that continue to
actively support the II. Users of the Apple II can help maintain the flow
of Apple II-related products by buying what they use (instead of making
illegal copies), and by paying the shareware fees for what they download
from online services.
We have the unique opportunity to actually direct and mold the future of
the Apple II ourselves. Decide how you want to participate, and have fun
with your computer!
Apple II Forever?
Well, nothing lasts forever ... but it can last as long as we want it to!
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